Feature Animation

2021

Encanto - Abuela Alma

3D visual development and character modeling for Abuela Alma, the matriarch the whole cast was anchored through.

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Encanto - Abuela Alma

Studio: Walt Disney Animation Studios

Production: Encanto (Disney's 60th animated feature)

Directors: Jared Bush, Byron Howard

Co-Director: Charise Castro Smith

Release Date: November 24, 2021

Role: 3D Visual Development and Character Modeling Supervisor

Art Director: Bill Schwab

Software: zBrush & Maya

Years: 2019-2021

Project Site: IMDb Site

Abuela Alma was the first collaboration between Bill Schwab and me, from the Art Director and Character Modeling Supervisor and 3D Visual Development Artist, the partnership that later continued into Wish. I joined Encanto two months into visual development, with the early sculpts already strong but the directors still searching for the style that would carry the story's emotional weight. I spent that first stretch in director reviews as a fly on the wall, reading what landed and what didn't, and the intuition that built pointed somewhere specific. Not more graphic, not more realistic, but the place in between where a stylized design could still carry a believable performance. I proposed we find that balance on Abuela first. She is the weight of the family, the character holding three generations of the story in her face and her posture, and her age and emotional gravity demanded naturalistic proportions that graphic stylization alone could not carry. If the balance landed on her, every other Madrigal would have a reference to build against.

Abuela Alma was the first collaboration between Bill Schwab and me, from the Art Director and Character Modeling Supervisor and 3D Visual Development Artist, the partnership that later continued into Wish. I joined Encanto two months into visual development, with the early sculpts already strong but the directors still searching for the style that would carry the story's emotional weight. I spent that first stretch in director reviews as a fly on the wall, reading what landed and what didn't, and the intuition that built pointed somewhere specific. Not more graphic, not more realistic, but the place in between where a stylized design could still carry a believable performance. I proposed we find that balance on Abuela first. She is the weight of the family, the character holding three generations of the story in her face and her posture, and her age and emotional gravity demanded naturalistic proportions that graphic stylization alone could not carry. If the balance landed on her, every other Madrigal would have a reference to build against.

Abuela's model became the benchmark, shaped through the same iteration loop with Bill that the film ran on every character. The 2D inspires the sculpt, the sculpt opens space for the Art Director to push further, take the draw-overs back into ZBrush, push the volume where the line wanted something different, iterate until the silhouette settled. With Abuela the silhouette settled in a place neither of us alone would have placed it initially. The shift lived in the necklines, the facial structure, the cheekbones and jawlines, the body proportions, the way the face could breathe through a quiet moment without losing the graphic spirit of the design language. Once the tone was set through her, the rest of the family evolved from that reference. Mirabel, Isabela, Luisa, Dolores, Camilo, all of them moved toward human anatomy while keeping the same graphic spirit, each one feeling like part of the same family, the same house, the same design language.

Encanto released November 24, 2021 and won the Academy Award for Best Animated Feature, with Mirabel taking the VES Award for Outstanding Animated Character. Abuela was where the cast found its footing. Anchoring an entire ensemble through one character, reading the room to find the direction, and letting the rest of the family grow from there is the kind of decision I take into the next role.

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© SergiCaballerStudio LLC 2022-2026. All rights reserved. All trademarks are the property of their respective owners.

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© SergiCaballerStudio LLC 2022-2026. All rights reserved. All trademarks are the property of their respective owners.