Work Done: Char. Sculpting/Modeling, temp color
Software: Pixologic zBrush & Autodesk Maya
Char. Designer: Ami Thompson
Production: Ralph Breaks the Internet
Director: Phil Johnston, Rich Moore
Project Site: IMDb Site
Company: Walt Disney Animation Studios
Release Date: November 21, 2018
Back in 2016, when I was working on Disney’s Ralph Breaks the Internet, I had the pleasure to work on Ariel, by far one of the most iconic Disney Characters or even one of the most beloved Disney Princesses of all the time. Character design by the super talented Ami Thompson.
Professional Work: Character sculpting, modeling & temp color for the feature movie ‘Ralph Breaks the Internet’ at Walt Disney Animation Studios.
The overall time spent on the character was around 2 weeks for the sculpture and the temp color to get the director’s approval, and then another week for the character cleanup and neutralization. In the first part of the process, I spend the majority of the time on Pixologic’s zBrush, and then, once it got approved, I used Autodesk Maya in order to let the character ready with all the technicalities to fit successfully downstream the pipeline.
Here you can see a few examples of all the work done on the character during the sculpting process, plus some other images of the final result of the character in the movie. I hope you like it!